Sovála: Difference between revisions
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'''''Sovála''''' is an original fantasy boardgame for which languages are created by [[David J. Peterson]] and [[Jessie Peterson]] in the {{wl|YouTube}} livestreaming series ''[[LangTime Studio]]''. In the setting of the game, humans have disappeared and animals have acquired the capacity for language, with each species developing their own. The | '''''Sovála''''' is an original fantasy boardgame for which languages are created by [[David J. Peterson]] and [[Jessie Peterson]] in the {{wl|YouTube}} livestreaming series ''[[LangTime Studio]]''. In the setting of the game, humans have disappeared and animals have acquired the capacity for language, with each species developing their own. The six languages created for the game thus far are [[Engála language|Engála]] (rabbits), [[Tpaalha language|Tpaalha]] (opossums), [[Wokuthízhű language|Wokuthízhű]] (mice), [[Sarkezhe language|Sarkezhe]] (cats), [[Haughòf language|Haughòf]] (dogs), and [[Nulisü language|Nulisü]] (beavers). | ||
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Latest revision as of 08:11, 3 September 2024
Sovála is an original fantasy boardgame for which languages are created by David J. Peterson and Jessie Peterson in the YouTube livestreaming series LangTime Studio. In the setting of the game, humans have disappeared and animals have acquired the capacity for language, with each species developing their own. The six languages created for the game thus far are Engála (rabbits), Tpaalha (opossums), Wokuthízhű (mice), Sarkezhe (cats), Haughòf (dogs), and Nulisü (beavers).